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Cool prototype! A clever twist on simple platforming. My one complaint is the snap based movement, is it really necessary?

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Thanks for trying the game and the feedback! 

The original build of the game actually had movement more akin to classic Mario, with acceleration and deceleration. When I switched to snap-to-grid movement I realized I liked the predictability and certainty it gives the player when lining up where the player character will land, and the wonkiness gave it a strange charm... so I kept it.

That being said, the next update will include a version with the original (non-snapping) movement, and I'd love to hear how people feel about that! 

Ey, that was really cool!

The idea of the player snapping to a grid is kinda wonky, not gonna lie, but other than that, I really enjoyed using the  s t i c k  to move around and jump platforms! I think this mechanic can lead to some interesting level designs.

Also as someone who has used PICO-8 before, the sprite work is really good!

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Thank you for trying it! Yes, the grid movement was definitely an odd choice for a platformer. I'm still debating whether to switch it back to a normal mario-esque type of movement, so I'll be releasing a version next without grid snapping. I'd love to hear your opinion on that one too when it's out!

Wow that was kind of cool!

Thanks, glad you enjoyed it :)

speedrun  in 52 baby

how the...? okay, I made this game and I can't do that :P

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i got a 41 and somebody got a 40 lol

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Haha Okay, I'll just "Stick" to coding and making pixel art :P

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Once I get the gameplay and controls tightened up enough, I will make a more robust demo. And if that goes well, a full release.

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Super Tiny change to v1.01:  Added the ability to turn in place by tapping left or right arrow keys. It's part of v1.01 now.

its kind of hard to find the game from speedrun.com so i send a link here https://www.speedrun.com/stick

neat, first time hearing about such a site, thanks!

you can do the mario in screen 4 to go over screen 5, is that intentional

haha, nice find! Classic!.. Not intentional but its a keeper for sure!

1.1 done in 50 secs i did a good skip in a level

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Faster than I ever did it! Did you use the bug that legend knight above mentioned? :)

i got a 43 with that i think but the skip i was talking about here was a skip in screen 6 that saved a few seconds but its no longer needed because you can do the other skip now :D 


this game is in speedrun.com now btw though no one will probably speedrun it

I speedrunned 1.0 in 58 secs

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Update 1.01: Now when using the stick while airborn, the stick will pause  when pointing downwards to help make it a lot easier to perform stick leaps over hazards(spikes). Previously the stick would continue swinging back, forcing the player to time their swings perfectly.

The game should be a lot less challenging! Let me know if I over compensated and made it too easy :)

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Challenging gameplay, I think if you lower the difficulty a little you can attract more audience (I prefer this difficulty that is already in the KKKKK game). the stick mechanics are very good. Congratulations, I really enjoyed the game!!!

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Thanks for trying it out, you ran through it so fast and skillfully! Better than I could! 

I uploaded an updated version with tweeked stick jumping controls, let me know if its way too easy now :)

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improved 100%, it's flowing much better

(on the way back I had to press it much faster, before the adjustment)

I'm bad at stick :(

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Yeah, I always find I make my games more difficult than I realize. This is why I'm starting to post the prototypes like this online to get this early feedback! Hopefully Stick v1.01 will be a bit more accessible :)